m_bumblebeeYawScale - adjusts the horizontal sensitivity in the Bumblebee.m_bumblebeePitchScale - adjusts the vertical sensitivity in the Bumblebee.Added several cvars for separate vehicle sensitivities:.setSpawnPoint base - sets the player's spawn point to the main base (Command Center/Domination Hub).setSpawnPoint default - selects the current front-line spawn point.setSpawnPoint prev - selects one spawn back from the player's current selection.setSpawnPoint next - selects one spawn ahead of the player's current selection.spectate position - Jumps to a specific point on the map, looking in a pre-set direction, essentially jumping to user defined camera.spectate objective - Jumps to a player currently attempting to complete the objective or jumps to view a planted HE/Plasma charge (only works on Primary Objectives).spectate prev - Jumps to the previous player.spectate next - Jumps to the next player."Specate Client 1" or "Spectate Client Tapir" for a player called Tapir spectate Client - Jumps to spectating a specific player based on the client number or the player name entered e.g.Fixed XP Save not working on reconnects Miscellaneous.Fixed Mining Laser objectives giving an additional 40 Soldier XP to the constructor.Fixed ranks above Supreme Commander displaying as # or emptyname. Fixed certain Achievement stats, such as Vehicle and Deployable kills, not being counted.Fixed capturing the Energy Cells on Quarry giving no XP.Fixed ETQW:TV Relays crashing when clients tried to connect too early Player Statistics.Fixed the server crash when clients are downloading files.Fixed the map loading music continuing to play after the load had completed. Fixed the intro movie overriding the Accept Download prompt for mods on game restart.Fixed downloading modifications from the server not working with Vista and UAC.Fixed being able to start a match on a Ranked server with less than 6 players Map Loads, Auto-Downloads, ETQW:TV.Locked si_maxPlayers to 24 on Ranked Servers.Fixed the Objective Bar sometimes changing colour Ranked Servers.Fixed Buddy Player Arrows showing up as the incorrect colour if that player had a Clan Tag.The Fireteam menu will now not show 'next page' unless there are 9 or more players (instead of 8).Restricted the g_mineIconSize cvar to values between 0 and 20.Added g_aptWarning for toggling APT warning on the HUD.Players will no longer receive warning VO for incoming enemy artillery.Fixed the deployable HUD icons being affected by picmip.Fixed the first bar of a two-part objective sometimes being empty when a client connected to a server.Fixed the Objective Bar sometimes flashing red while an objective was being completed.Fixed the Buddy Player Arrows showing when a friend playing on the enemy team took a disguise.Fixed video options not always saving if a player is using a 'Set as Default' profile HUD.Fixed transparency options for Tooltips and Subtle Motivators not always saving.Fixed spectators seeing a defaulted string in the end-game scoreboard.Fixed Player Ranks not showing in-game or on the Scoreboard.Fixed the final Objective in a map not counting towards the Most Objectives Completed end-game reward.Fixed the 'Most Vamptire Damage' typo in Personal Achievements.Fixed the Flyer Drone personal best being referred to as Flyer Hive.Fixed custom maps confusing the map voting system.Replaced Hot Server list with a 'Join Best Server' button in the server browser.Revised the 'Hot Server' weightings so lower ping servers are given higher priority than before.Players can now filter servers by the maximum number of bots playing
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